|
Group of Marine Structures > 3.5 Geometric Modelling of Ship Structures > Publications
Varela, J.M. and Guedes Soares, C. (2015), “Software Architecture of an Interface for three-dimensional Collision Handling in Maritime Virtual Environments”, Simulation: Transactions of the Society for Modeling and Simulation International, 2015, Vol. 9(8), pp. 735-749
The paper presents the software architecture of an interface for real-time 3D collision detection and determination in a maritime Virtual Environment. Interface classes, attributes and functions to compute the collision point, the moment of impact, and the local velocity and normal vectors of the surfaces at the collision point, are described. If a physics API is available, these values can be used to estimate the objects’ responses to the collision. Within the scope of this work, a wrapper was developed and integrated in a 3D Ship Simulator prototype system.
Request a copy of this article
http://sim.sagepub.com/content/early/2015/08/12/0037549715598008
For information about all CENTEC publications you can download: Download the Complete List of CENTEC Publications
|