Publications

Varela, J.M. and Guedes Soares, C. (2011), “Interactive Simulation of Ship Motions in Random Seas based on Real Wave Spectra”, Proceedings of International Conference on Computer Graphics Theory and Applications (GRAPP2011), 5-7 March, Vilamoura, Portugal

The current paper presents a methodology to compute and represent the ship motions at interactive frame rates, when navigating on a virtual sea defined by a real wave spectrum. The Inverse Discrete Fast Fourier Transform algorithm is used to compute the sum of all ship motions components induced by the waves and get the final irregular ship motion. Currently, this is the most efficient method to simulate the ship motions in interactive ocean simulations using wave spectra to describe the sea states. The visual realism and physical accuracy of the simulations turns this method into a powerful tool for developing interactive ship simulators.

You can download this paper from: http://www.researchgate.net/publication/220868905_Interactive_Simulation_of_Ship_Motions_in_Random_Seas_based_on_Real_Wave_Spectra

If you did not manage to obtain a copy of this paper: Request a copy of this article



For information about all CENTEC publications you can download: Download the Complete List of CENTEC Publications